
The costume itself is completely different from final, it’s striped with orange whereas, in the final it’s white,blue,grey and black. The level is so early, it starts right at the end. The sound effects are from Tomb Raider 1, the first level contains early/final sound effects for Tomb Raider 2. In the second level, there appears to be a huge difference visually and with sound. It isn’t possible to complete the level, the TNT explosive device is not in this version, there are no end triggers so the only way to skip to the next level is to rename the level files. It has nothing in it, it may have been a placeholder room for the Stone dragon secret. At 08:59, you can see an additional room which was removed from final. The detonation key is different from the final one, it is gold and red where as, the final is grey entitled ‘TNT’. Secrets aren’t yet implemented, the locations are there though. Whilst climbing up walls, there is a glitch which allows Lara to draw her guns, this was a problem back in July 1996 for Tomb Raider 1 which they fixed in the final, but it has re-occurred in this build. The compass is still functional but was later changed to statistics watch to give a more modern game play experience. The Magnums were later changed to ‘Automatic Pistols’ in the final build. The inventory is the same to Tomb Raider 1, the guns are also identical: Pistols, Magnums, Shotgun, Uzis. The positioning of the room under the fireplace was changed slightly in the final release. The first secret is missing, the veranda which leads to the stone dragon is there but the door itself is missing. In addition, there are no wired gates which separate areas, they are replaced with wooden slats hammered together unseen in the final version. The building shelters are normally textured with a red cloth like surface but in this version they are plain wood. The Debug cheat ‘DOZY’ is available, Lara will swim once the user holds down ‘D-O-Z-Y’. The original gate where you are supposed to go through with the boat is locked and the room in there doesn’t contain the clock tower door, it’s just a white textured room, could this be an early alpha room from the previous level? The sword men have no sound effects whilst their sword goes down.

In the beginning, you don’t start in the boat, they may not have created it yet. The health bar is also different in color, just an early placeholder. In the first level Bartoli’s Hideout, you can notice that the Pistols’ Sound effects are completely different. The alpha consists of 3 playable levels in early development As a result it is now available on many websites. Some early E3 preview videos show a similar build.īeta Stage – Date, 16th June 1997 (E3 Build)Īfter E3 1997, Tomb Raider 2 E3 build leaked onto the internet. However, Core Design began experimenting with Lara Croft having a braid. These are most likely the first set of screenshots showing Tomb Raider 2.


There aren’t supposed to be stairs in Bartoli’s Hideout, the gate where the boat is supposed to drive through is missing. As you can see, Lara has no braid, her model is exactly the same to the first Lara in Tomb Raider 1. These screenshots come from an early alpha build of Tomb Raider 2.
#TOMB RAIDER 2 PC GAME DOWNLOAD#
The port was cancelled due to unknown reasons but is available to download from some places on the internet. In 2004, an external company ported Tomb Raider 2 to the Tapwave Zodiac handheld device which is now defunct.

Tomb Raider 2 was released on the Sony PlayStation and PC early November 1997. Core Design managed to successfully remaster and implement Lara’s ponytail which was a major issue back in 1995.
#TOMB RAIDER 2 PC GAME UPDATE#
There is no evidence of this happening, if anybody has any official information please do update this. According to rumors, due to the original game being such a success, Sony paid for the game to be exclusively made for the PlayStation which in turn resulted in the Sega Saturn version being cancelled. Core Design of Derbyshire had already planned a sequel, the game underwent big changes through development. Overview: The first Tomb Raider game became a success with high ratings and sold well.
